Author: Robert Hyatt
Date: 08:41:35 08/30/01
Go up one level in this thread
On August 30, 2001 at 01:50:01, Derrick Daniels wrote: >On August 29, 2001 at 21:57:55, Robert Hyatt wrote: > >>On August 29, 2001 at 17:41:13, Derrick Daniels wrote: >> >>>On August 29, 2001 at 14:03:49, Robert Hyatt wrote: >>> >>>>On August 29, 2001 at 13:52:33, Uri Blass wrote: >>>> >>>>>On August 29, 2001 at 12:52:15, Roy Eassa wrote: >>>>> >>>>>>This sentence DOES say a lot, doesn't it: >>>>>> >>>>>>"By the summer of 1990--by which time three of the original Deep Thought team >>>>>>had joined IBM--Deep Thought had achieved a 50 percent score in 10 games played >>>>>>under tournament conditions against grandmasters and an 86 percent score in 14 >>>>>>games against international masters." >>>>>> >>>>>>That was 7 years before, and many-fold slower hardware (and much weaker >>>>>>software, no doubt), than what played Kasparov in 1997. >>>>> >>>>>No >>>>>This sentence tells me nothing new. >>>>> >>>>>I know that humans at that time did not know how to play against computers like >>>>>they know today. >>>>> >>>>>Today programs got clearly better results than deep thought >>>>>and there is more than one case when they got >2700 performance inspite of >>>>>the fact that the opponents could buy the program they played against them >>>>>something that Deep thought's opponents could not do. >>>> >>>>Deep thought produced a rating of 2655 over 25 consecutive games against a >>>>variety of opponents. None of them were "inexperienced" in playing against >>>>computers. Byrne. Larson. Browne. You-name-it. That argument doesn't hold >>>>up under close scrutiny. In some ways, it appears that the GMs of today are >>>>prepared far worse than the GMs of 1992 were prepared to play computers. >>>> >>>>In 1992 GMs _were_ encountering computers in various tournaments, from the >>>>World Open, to the US Open, right on down to the state level. Today computers >>>>are not playing in any of those... There were dozens of deep thought games on >>>>the internet, so the humans had good ideas about the programs strengths and >>>>weaknesses. >>> >>> >>> >>>Yes but in 1992 computers were laughed at, they were so weak, it's no comparison >>>to today's programs and you know it. >>> >>> >> >> >> >>I don't know what planet you live on, but here on planet Earth, the GMs were >>not producing positive scores against Deep Thought. They were _not_ laughing >>at it. >> >>PC programs? lots of laughs. But not vs Deep Thought. >> > >I tend to disagree, if I remember correctly , Grandmasters were laughing at some >of the moves of game 1 Deeper Blue vs Kasparov 97. My information comes from the >june issue of chess life 1997 Yes. But they stopped laughing after game 2. And were crying by game 6. :) > > > > >> >>>> >>>>DT was just very, very strong. And DB/DB2 were both _far_ stronger. >>>> >>>> >>>>> >>>>>Uri
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.