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Subject: Rights and fairness be damned

Author: Albert Silver

Date: 11:29:22 05/21/02

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On May 21, 2002 at 09:48:06, Sune Fischer wrote:

>On May 20, 2002 at 15:37:48, Rolf Tueschen wrote:
>>>I know that humans have weaknesses and they cannot remember every line that they
>>>learned.
>>>
>>>Computers have other weaknesses.
>>>
>>>I think that a match when both side can use some books is also a fair match.
>>
>>>A match when the computer has to use the palm hardware is also a fair match.
>>>
>>>A match when the computer has not the right to use more than 1 Mbytes memory is
>>>also a fair match.
>>>
>>>Both sides should be defined and have the same rights.
>
>And this is the problem in a nutshell.
>It is impossible because of the physical differences between the two types of
>players. You can't disable all book knowledge in a human.
>Humans do not use well defined size of memory or speed in MHz, so how do you
>figure out what is fair to give the computer?

Indeed what do "fairness" or "rights" have to do with playing a machine?
Gee, it's too fast that's not "fair"??
It doesn't have the "right" to run faster than 1000 MHz??
Let me tell you straight away. I'm a regular Mussolini with MY computer. It has
NO rights whatsoever. And if I hear Fritz complain about my takeback, its
Chatter CD gets taken out of the drive. Fairness be damned. :-)

Seriously, what is the point even in an event?
Gee, we're not letting the machine go any faster than 800 MHz to be "fair". The
only thing I see behind this "fairness" is that humans will get better chances.
So what?
In which case "fair" = "when humans are scoring enough points against it"
Same goes for any other attempts to handicap the program by. Feel free to do so
at any time, but don't go on about fairness or rights. When you feel an urge to
do so in the name of fairness, you should cut the rationalizations and consider
facing reality instead. These are just fancy programs running on fancy
calculators.

                                        Albert

P.S. Every once in a while feel free to have your program play "fairly" and set
it at a level where it chucks pieces at you every other move or so. It's just to
make up for all the pieces it has no doubt taken from you prior to then. THAT'S
fair. :-)


>Computers have no eyes, they play blindfolded, should humans also play
>blindfolded?
>It is all a pretty rediculous debate without further information about what
>exactly one wishes to compare.
>If you want to measure the skill of a programmer, then playing without book and
>EGTBs would seem a better way.
>If you want the program to take full advantage of its potential to see if the
>technology has exceeded the human intellect, then no hold bars, give it access
>to everything.
>
>-S.



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