Author: Russell Reagan
Date: 13:37:17 06/01/03
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On June 01, 2003 at 15:19:35, Jean Efpraxiadis wrote: >Is there a version of TSCP that uses Hash tables and does not locate the pieces >on the board by scanning the board square by square during move generation? Is there any particular method of piece location that you had in mind? For instance, do you care if it's an array of squares into the board, or bitboards, or something else?
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