Author: Djordje Vidanovic
Date: 08:40:47 09/29/03
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On September 29, 2003 at 04:03:10, Gian-Carlo Pascutto wrote: >It seems that the ChessBase UCI support contains a rather 'convenient' bug >that severely handicaps UCI engines when playing tournaments under the >ChessBase interface: > >An extract from Deep Sjeng's logs: > >First game: > >< setoption name Hash value 128 >Allocated 4194304 hash entries, totalling 134217728 bytes, in shared memory. > >All subsequent games: > >< setoption name Hash value 1 >Allocated 32768 hash entries, totalling 1048576 bytes, in shared memory. > >So, they basically disable hashing for UCI engines after the first game. > >-- >GCP Duly noted here. However, I thought you guys knew about the glitch (??) and had already notified ChessBase. I would normaly reassign the same amount of hash if playing games one at a time at longer controls. In case of automated tourneys, the glitch (??) is simply hopeless and incurable. Djordje
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