Author: Michael Yee
Date: 10:05:11 10/03/03
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On October 03, 2003 at 10:05:06, Tord Romstad wrote: >On October 02, 2003 at 15:49:13, Oliver Roese wrote: > >>On October 02, 2003 at 05:21:45, Tord Romstad wrote: >> >>>I have just finished a 100-game test match between a version of Gothmog with >>>the Botvinnik-Markoff extension and an identical version without the extension. >>>The version with the new extension added won by 56.5-43.5. >>> >>>Not enough data to make any definite conclusions, of course, but it certainly >>>looks interesting. >>> >>>Tord >> >>Ignoring draws, a match over 100 games between 2 programs of equal strength, >>should end with a score of the first programm being in the interval [44:56] in >>about 80.66% of all cases (computed with R, btw). >> >>That confirms your conclusion. > >Thanks. > >After 200 games, the score was 111.5-89.5. Could you do a similar >calculation with these numbers (or better yet, teach me how to do it >myself)? > >Tord Hi Tord, Computing 80.66% goes as follows: P(k wins by A) = (100 "choose" k) * (0.5)^i * (1 - 0.5)^(100 - i) where (100 "choose" k) is the number of combinations. This comes from viewing k as a binomial random variable with probability of success on each trial = 1/2. This simplifies a bit, and summing over k = 44 to 56 gives: (0.5)^100 * sum("100 choose k", k = 44 to 56) = 0.806652... Using similar expressions, I guess you could compute probability that program A would score >= 111 in a 200 game match. For the record, I think it comes to 6.86% Michael
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