Author: Anthony Cozzie
Date: 08:41:11 12/09/03
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>PS: I might start a new thread following from Anthony's tablebase summaries. Its >got me thinking lots about lots of things that might be useful for my engine... >in a couple of years time... When I get some time, I'm going to write code that parses Bob's enormous.pgn file and computes the relative frequency of each 6/5/4/3 man ending. Then I'll put together a utility that lets you threshhold and weight, e.g.: give me all tablebases where winrate < 85% && appear in >0.001% of games or give me the set of tablebases < 200GB where (1-winrate)*appearance rate is maximized etc. My guess is the full set of 6-man tables will be >1 TB -> no one is going to be able to afford that kind of space. And a lot of them are just silly: kbbbkq for example. Just thresholding on winrate eliminates 2/3 of the tables . . . . anthony
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