Author: Bob Durrett
Date: 18:12:02 12/09/03
Go up one level in this thread
On December 09, 2003 at 10:27:19, Ulrich Tuerke wrote: >On December 09, 2003 at 10:16:30, José Carlos wrote: > >>On December 09, 2003 at 10:09:33, Gian-Carlo Pascutto wrote: >> >>>On December 09, 2003 at 10:05:05, K. Burcham wrote: >>> >>>>GCP, are you saying that the program Jonny, and the operator of Jonny did not >>>>know about the repetition until informed by Mr. Z? >>>>are you saying that the program Jonny also could not detect the position had >>>>been played for the third time? >>> >>>Mr Zwanzer = Jonny programmer = Jonny operator >>> >>>Jonny did not know that a 3 fold repetition is a draw. >>> >>>-- >>>GCP >> >> The software playing under the name Jonny did know. If what the GUI says is >>ignored then don't let Jonny play under that GUI. Don't keep repeating that >>nonsense about the engine vs the GUI. One player, one playing unit, that's it. > >I think that combining a private engine with a commercial GUI on occasions like >this is very debatable. >It was a big case that one of the programs was suspected to use source code of >another one. Why should use of foreign code in binary form be acceptable ? > >Uli >> >> José C. That seems quite reasonable. But why not let programmers design their engines for use in whatever publicly available GUI they like? Another programmer in the same tournament could have done the same thing, so why not? Key point: Some chess programmers like to program/create engines but are not especially excited about programming/creating GUIs. Bob D.
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