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Subject: Re: GNU chess can seem like a monster!

Author: Dan Homan

Date: 16:46:47 01/15/99

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On January 15, 1999 at 16:10:53, James Robertson wrote:

>On January 15, 1999 at 13:43:40, Dann Corbit wrote:
>
>>GNUChess is a *pansy*.
>>Try it against a real program.
>>A 3 or better score in a ten game match against commercial programs or crafty
>>would be impressive.
>
>I resent that. My program has a score of 0.0 in about 20 games with Gnuchess.
>
>James

Hi James,

I remember my program losing to a RadioShack 1650L repeatedly early
on.  The thing had the cpu power of a toaster and it was 6 months before my
program running on a 486 could beat it on level 1.

Gnuchess can certainly seems like a monster at first.  I started my program
in the fall of 1996 and it was a full year before EXchess could even play
a reasonable looking game with GNUchess.  No wins or draws at that point,
but at least it played what looked like a reasonable game occasionally.
Soon after that (and a re-write to undo some of the handicapping mistakes
I had made early on) my program became increasingly more competitive
with GNU.  The most recent version scores slightly better than 50% against
it in my informal testing.

The biggest thing to remember in competiting with GNU chess is that it has
pretty solid code (meaning few if any bugs) with a pretty well tuned eval.
When I was first competing with it, I thought "there must be some big search
trick or eval trick that I am missing.... Why can't I compete?"  The major
reason was nothing flashy... rather it was bugs that were beating me.  Bugs
in my search and bugs in my eval.  I went on a lengthy campaign of bug
detection/squishing.  By far, squishing bugs provides the largest ELO
return on time spent.

 - Dan





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