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Subject: Re: What constitutes a clone?

Author: Russell Reagan

Date: 16:57:01 02/17/05

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On February 17, 2005 at 15:19:33, John Merlino wrote:

>On February 16, 2005 at 13:32:51, Russell Reagan wrote:
>
>>On February 16, 2005 at 12:11:43, John Merlino wrote:
>>
>>>On February 16, 2005 at 05:19:03, Russell Reagan wrote:
>>>
>>>>On February 15, 2005 at 19:05:35, John Merlino wrote:
>>>>
>>>>>But let's say that an author took TSCP, modified it to some degree and gave Tom
>>>>>credit. Even though you do not call that a clone...
>>>>
>>>>That is absolutely a clone, but it's not a bad thing to be a clone in this case.
>>>>I don't think defining the word "clone" is the real issue, as it does not have
>>>>to imply negativity.
>>>
>>>Not saying that you're wrong about that, but you're the first person I've ever
>>>heard say that the word "clone" isn't necessarily bad.
>>>
>>>jm
>>
>>
>>I doubt I'm the first person you've heard express this idea. There are at least
>>349 Linux clones. At least 348 of these are clones. You can call them
>>'distributions' or 'clones', but either word implies that they borrowed source
>>code in this case. However, a clone doesn't even have to imply borrowed source
>>code. There are probably 10,000 Tetris clones, and probably zero of them
>>borrowed source code from the original. In Linux there are clones for virtually
>>any Windows program (ex. Open Office/MS Office, Gaim/AOL Instant Messenger,
>>GIMP/Adobe Photoshop, KDevelop/MS Visual Studio, and so on).
>
>Clarification: I meant "clone" in the sense of applying the word to a chess
>engine.
>
>jm

How is it applied differently to a chess engine than it is to, say, Linux? Or
any other open source project? I'm not just being disagreeable. You asked
multiple questions about specific modifications ("What if I change everything
but the eval?", and so on). I don't think those details matter nearly as much as
honesty and (as Dann said) rights.



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