Author: Ed Schröder
Date: 11:25:17 09/15/05
Go up one level in this thread
On September 15, 2005 at 14:07:05, Robert Hyatt wrote: >On September 15, 2005 at 07:21:19, Ed Schröder wrote: > >>On September 15, 2005 at 06:43:22, Gian-Carlo Pascutto wrote: >> >>>On September 15, 2005 at 06:26:30, Ed Schröder wrote: >>> >>>>On September 15, 2005 at 04:30:38, Mark Young wrote: >>>> >>>>>On September 14, 2005 at 17:05:59, Ernst Walet wrote: >>>>> >>>>>>Because Zappa 1.1 is SMP and 64 bit, I gave it a try and was pleasant suprised. >>>>>>One of my favourite chess positions is this one, where Kasparov played Rxd4. >>>>>>How do other engines do? If your engine finds it please give it a couple of more >>>>>>plies to see if it holds it. >>>>> >>>>>The better test for the engine in this position, is to see when the program see >>>>>that Rxd4 is not winning. Since Rxd4 is only a draw with best play. >>>>>This is why many programs will not play Rxd4, or drop the move with a longer >>>>>search. >>>> >>>>1. Rxd4 cxd4 2. Re7+ Kb6 3. Qxd4+ Kxa5 4. b4+ Ka4 5. Ra7 Bb7 6. Rxb7 Qxd5 7. Rb6 >>>>1-0 >>> >>>I always thought that simply 1. .. Kb6 was never refuted? >> >>You are absolutely right, missed that one. But I would like to see the engine >>that plays 1..Kb6 >> >>Hmmm... >> >>Ed > > >Here is one: (this on my dual xeon, searching around 2M nodes per second. WCCC > opteron would be 8x faster... > > 12 13.94 -1.77 1. ... cxd4 2. Re7+ Kb6 3. Qxd4+ Kxa5 > 4. Qc3+ b4 5. axb4+ Qxb4 6. Qc7+ Ka4 > 7. b3+ Ka3 8. Qe5 Qb6 9. Qb2+ Kb4 10. > c3+ Kc5 11. Qf2+ Kd6 12. Qxb6+ Kxe7 > 13. c4 > 12-> 20.05 -1.77 1. ... cxd4 2. Re7+ Kb6 3. Qxd4+ Kxa5 > 4. Qc3+ b4 5. axb4+ Qxb4 6. Qc7+ Ka4 > 7. b3+ Ka3 8. Qe5 Qb6 9. Qb2+ Kb4 10. > c3+ Kc5 11. Qf2+ Kd6 12. Qxb6+ Kxe7 > 13. c4 (s=2) > 13 26.64 +1 1. ... cxd4 > 13 34.01 -0.01 1. ... cxd4 2. Re7+ Kb6 3. Qxd4+ Kxa5 > 4. b4+ Ka4 5. Qc3 Qxd5 6. Qc7 Qd1+ > 7. Kb2 Qd4+ 8. Kb1 Qd1+ > 13 2:46 -0.31 1. ... Kb6 2. Nb3 Bxd5 3. Qxd6+ Rxd6 > 4. Rd2 Rhd8 5. Red1 Ne8 6. f4 Bf3 7. > Rxd6+ Nxd6 8. Rd3 Be4 9. Rd2 a5 > >Plays Kb6 to avoid a perceived repetition after cxd4... Yep mine plays it too. New Challenge, which engine finds 5.Ra7!! This after: 1. Rxd4 cxd4 2. Re7+ Kb6 3. Qxd4+ Kxa5 4. b4+ Ka4 5. Ra7 Bb7 6. Rxb7 Qxd5 7. Rb6 Ed
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