Author: William Penn
Date: 19:53:30 12/01/05
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I've used Fruit 2.2.1 to do quite a bit of analysis and have noticed something similar. It may produce different candidate moves depending on conditions of the analysis. For example if I reset the GUI or my computer, occasionally a different candidate move may be produced in the second analysis. I have wondered if it is a bug, but I can't say for sure. I compared your two analyses fairly closely and they produce the same candidate move (1.gxh5) after about 17 ply, or 3 minutes. It seems to me the two analyses are fairly similar. After 17 ply the second number is diverging (17/51 versus 17/69) which presumably relates to the condition of the memory in your computer - which involves hash, paging, virtual memory, your hard drive, etc. Because our computers use virtual memory and paging in a complicated memory swapping system, it is almost impossible to reproduce conditions exactly. So I'm not sure it is a bug. It may just be a highly sensitive engine doing its normal thing, where a little apparent randomness creeps in. Five years ago with an engine like Chessmaster, I could get two analyses to agree exactly, but that seems to be a thing of the past. The newer engines are more unpredictable. Or possibly Fruit has a little bit of learning built in somehow(?). It wouldn't take much to make two analyses diverge after several minutes. WP
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