Author: chandler yergin
Date: 13:00:36 12/02/05
Go up one level in this thread
On December 02, 2005 at 15:38:47, Günther Simon wrote: >On December 02, 2005 at 14:56:48, Uri Blass wrote: > >>On December 02, 2005 at 14:35:02, chandler yergin wrote: >> >>>On December 02, 2005 at 14:27:36, Rob Basham wrote: >>> >>>>On December 02, 2005 at 14:22:54, chandler yergin wrote: >>>> >>>>>On December 02, 2005 at 12:21:55, F. Huber wrote: >>>>> >>>>>>On December 02, 2005 at 11:12:54, chandler yergin wrote: >>>>>> >>>>>>>On December 02, 2005 at 10:42:16, Rob Basham wrote: >>>>>>> >>>>>>>>[D]3Q4/bp3pp1/6k1/8/7R/6p1/B2p1PP1/q1rn2K1 w - - 0 1 >>>>>>>> >>>>>>>>This is the recent neat Mate in 19 problem...after 5 moves are played... >>>>>>>> >>>>>>>>1. Qd3+ >>>>>>>> >>>>>>>>CM-9000 ann. mate in 14 in 39 seconds.....SKR >>>>>>>> >>>>>>>>P3_850 >>>>>>>> >>>>>>>>Rob >>>>>>> >>>>>>>Try Mate in 11 in 00:02 >>>>>>>New game >>>>>>>[D]3Q4/bp3pp1/6k1/8/7R/6p1/B2p1PP1/q1rn2K1 w - - 0 1 >>>>>>> >>>>>>>Analysis by Shredder 8: >>>>>>> >>>>>>>1.Qxd2 Nxf2+ 2.Qe1 >>>>>>> -+ (-6.24) Depth: 1/5 00:00:00 >>>>>>>1.Qxd2 Nxf2+ 2.Qd1 Nxd1+ 3.Rd4 >>>>>>> -+ (-16.91) Depth: 1/5 00:00:00 >>>>>>>1.Qxd2 Nxf2+ 2.Qd1 Nxd1+ 3.Rd4 >>>>>>> -+ (-16.91) Depth: 1/5 00:00:00 >>>>>>>1.Qh8 gxf2+ 2.Kf1 Qxa2 >>>>>>> -+ (-12.13) Depth: 1/5 00:00:00 >>>>>>>1.Qh8 Qxa2 >>>>>>> -+ (-10.84) Depth: 1/5 00:00:00 >>>>>>>1.Qh8 gxf2+ 2.Kf1 Qxa2 >>>>>>> -+ (-10.77) Depth: 1/6 00:00:00 >>>>>>>1.Qd5 Nxf2# >>>>>>> -+ (-8.59) Depth: 1/6 00:00:00 >>>>>>>1.Qd5 Nxf2# >>>>>>> -+ (-8.59) Depth: 1/6 00:00:00 >>>>>>>1.Bc4 Nxf2+ >>>>>>> -+ (-8.46) Depth: 1/7 00:00:00 >>>>>>>1.Bc4 Nxf2+ 2.Bf1 >>>>>>> -+ (-8.46) Depth: 1/7 00:00:00 >>>>>>>1.Bd5 Nxf2# >>>>>>> -+ (-8.41) Depth: 1/7 00:00:00 >>>>>>>1.Bd5 Nxf2# >>>>>>> -+ (-8.41) Depth: 1/7 00:00:00 >>>>>>>1.Qd3+ f5 2.Qxg3+ >>>>>>> +- (#14) Depth: 1/7 00:00:00 >>>>>>>1.Qd3+ f5 2.Qxg3+ >>>>>>> +- (#14) Depth: 1/7 00:00:00 >>>>>>>1.Qd3+ f5 2.Qxg3+ >>>>>>> +- (#14) Depth: 2/2 00:00:00 >>>>>>>1.Qd3+ f5 2.Qxg3+ >>>>>>> +- (#14) Depth: 3/3 00:00:00 >>>>>>>1.Qd3+ f5 2.Qxg3+ >>>>>>> +- (#14) Depth: 4/4 00:00:00 >>>>>>>1.Qd3+ f5 2.Qxg3+ >>>>>>> +- (#14) Depth: 5/5 00:00:00 >>>>>>>1.Qd3+ f5 2.Qxg3+ >>>>>>> +- (#14) Depth: 6/6 00:00:00 >>>>>>>1.Qd3+ f5 2.Qxg3+ >>>>>>> +- (#14) Depth: 7/7 00:00:00 1kN >>>>>>>1.Qd3+ f5 2.Qxg3+ >>>>>>> +- (#14) Depth: 8/8 00:00:00 2kN >>>>>>>1.Qd3+ f5 2.Qxg3+ >>>>>>> +- (#14) Depth: 9/9 00:00:00 4kN >>>>>>>1.Qd3+ f5 2.Qxg3+ >>>>>>> +- (#14) Depth: 10/10 00:00:00 6kN >>>>>>>1.Qd3+ f5 2.Qxg3+ >>>>>>> +- (#14) Depth: 11/11 00:00:00 14kN >>>>>>>1.Qd3+ f5 2.Qxg3+ >>>>>>> +- (#14) Depth: 12/12 00:00:00 26kN >>>>>>>1.Qd3+ f5 2.Qxg3+ >>>>>>> +- (#14) Depth: 13/13 00:00:00 41kN >>>>>>>1.Qd3+ f5 2.Qxg3+ >>>>>>> +- (#14) Depth: 14/14 00:00:00 75kN >>>>>>>1.Qd3+ f5 2.Qxg3+ >>>>>>> +- (#14) Depth: 15/15 00:00:01 153kN >>>>>>>1.Qd3+ f5 2.Qxg3+ >>>>>>> +- (#14) Depth: 16/16 00:00:01 247kN >>>>>>>1.Qd3+ f5 2.Qxg3+ Kf6 3.Qd6+ Kg5 4.Rh5+ Kxh5 5.Qxd2 >>>>>>> +- (#11) Depth: 17/18 00:00:02 596kN >>>>>>> >>>>>>>(, MyTown 02.12.2005) >>>>>> >>>>>>And once again a wrong mate announcement by Shredder 8 - if I were you I would >>>>>>throw away this engine! >>>>>> >>>>>>BTW, how should a #19 become a #11 after 5 moves??? >>>>>> >>>>>>Franz. >>>>> >>>>>Easy.. it sees it. It may not be the best line and the evaluation may change >>>>>after deeper search! >>>>>If you like, I'll let it run longer. But how did you like the speed at which >>>>>it found Mate in 14? >>>>>Hmmm? >>>> >>>>OK.....you win......that's pretty fast! >>>>But how did a mate in 14 become a "mate in 11"...? >>> >>>It doesn't of course! Because it finds one line leading to Mate in 11, doesn't >>>mean it is the best line, & with each Ply search the PV changes. >>>It is Mate in 14. >>>OK? >>>Nothing wrong with the Search function. >>> The Engine does what it's supposed to do. >> >>No >> >>Engines can say mate in 14 even when there is mate in 11 but not the opposite. >> >>Engines should say mate in 11 for white only when they checked all defences of >>black and found that there is no defence against mate in 11. >> >>It is the way that engines without bugs work. >> >>Uri > >Uri, I believe it is a waste of time trying to teach Chandler something >he will not believe due to his fixed ancient opinions (most made up >from CB manuals of the 90ies...) >IIRC you like me already replied once not to talk about computerchess with >him anymore, no idea why we both tried again ;) > >Guenther Sorry, I'm trying to teach you! I'm a player and know how to use the software. Some Programmers obviously don't. Chan
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