Author: Uri Blass
Date: 11:56:42 12/05/05
Go up one level in this thread
On December 05, 2005 at 12:41:58, Steve Lim wrote: >On December 05, 2005 at 11:56:05, Uri Blass wrote: > >>On December 05, 2005 at 11:45:19, Steve Lim wrote: >> >>>Hi All, >>> >>>I have just started testing the new engine. I can't quite put my finger on it >>>right now. However I am quite sure that there is a bug when using infinite >>>analysis under the chessbase GUI. >>> >>>When compared to playing a game/match, the infinite analysis mode seems to give >>>unreliable / weak pvs. >>> >>>Please check if you have the same findings. >>> >>>In match mode, it seems to be a very interesting engine. >>> >>>Steve. >> >>please post an example(I do not see it but I did not analyze many positions with >>it) >> >>Uri > >[D]r1b1kn1r/2q2pb1/p1p3p1/2P1p2n/Pp2P2p/2N1BP2/1P1QBNPP/R4RK1 w kq - 0 17 > >From Thomas' example posted below... > >Its hard to explain.. seems the hash is inconsistent. > Try the above mentioned position a few times with cleared hash on infinite >analysis vs game in 2/hours time control forcing Rybka to move... > >I find the 2 are very different. I only find that Rybka does not find the move with 512 mbytes hash but the behaviour is the same at 2 hours/40 moves and at analysis mode. Uri
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