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Subject: Re: Some thoughts on Dann Corbit's rotated alternative

Author: Gerd Isenberg

Date: 15:57:09 02/27/06

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On February 27, 2006 at 17:45:10, Dann Corbit wrote:

>On February 27, 2006 at 15:13:59, Gerd Isenberg wrote:
>
>>On February 27, 2006 at 14:16:38, Dann Corbit wrote:
>>
>>>You have a special genius for bitboards and I always enjoy reading your posts.
>>
>>Thanks Dann,
>>
>>i appreciate that - but i have not special genius but morbus knuth ;-)
>>I like interactive brainstorming and to formulate ideas so that they become more
>>clear. I had some difficulties to understand your switch approach first.
>>
>>What do you think about masking off outer occupied bits?
>>As well inside your switch cases as well as a 64-bit factor of a De Bruijn
>>multiplication?
>>
>>They are redundant for attacks and also for possible xrays.
>>It reduces the number of occupied cases to max 2**(raylenght-2) if source square
>>is an outer square - or most often to 2**(raylenght-3), if source is some inner
>>square, for instance bishop on e5 on the a1-h8 diagonal:
>>
>>0 0 0 0 0 0 0 x
>>0 0 0 0 0 0 1 0
>>0 0 0 0 0 1 0 0
>>0 0 0 0 b 0 0 0
>>0 0 0 1 0 0 0 0
>>0 0 1 0 0 0 0 0
>>0 1 0 0 0 0 0 0
>>x 0 0 0 0 0 0 0
>>
>>Thus some 64-states and most 32-bit or less states fits perfectly to a 2**6
>>range by "De Bruijn folding" with empirical determined individual magics for
>>each source square and direction.
>>
>>Obviously each single bit-subset of the five or six bits leaves unique upper six
>>bits after a multiplication with a DeBruijn constant, because the DeBruijn is
>>per definition a sequence of 64 unique 6-bit strings - and mutiplication with
>>power of two is like shifting left by log2. That is the original idea of using
>>De Bruijn multiplication as log2 or bitscan.
>>
>>Having more bits set produces modulo 64 sums of appropriate unique subsequences.
>>So we have "only" to choose a De Bruijn or "modified" De Bruijn where all sums
>>modulo 64 are unique.
>
>I am not really sure that I understand your suggestion about ignoring outer
>occupied bits.
>
>I need to x-ray for some depth for battery calculations.
>
>If I have a queen and two rooks on a file (likely and desirable) or if I have a
>bishop and two queens on a diagonal (rare in practice but desirable), then I
>need to know about it.  I also want to know what is behind my ram for as deep as
>I can batter.  E.g. does this queen sacrifice make sense?
>[D]7k/3n2q1/5p2/8/6N1/2Q5/1B6/Q1K5 w - -

Now i'm also not sure whether i completely understand our switch approach ;-)

I mean from h8 to a1 there is no square "behind" a1.
So whether a1 is attacked or not is not affected by it's occupied state. Same is
true for the black king considering a1-h8 direction.

The pure occupied state on that ray is not appropriate for batteries, pins and
discovered checkers, but subsets of occupied - all other own/opposite pieces
with same attack directions and own/opposite king...




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