Author: Pat King
Date: 14:41:49 02/08/00
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On February 08, 2000 at 11:51:20, Will Singleton wrote: >On February 08, 2000 at 11:06:14, Pat King wrote: > >>On February 08, 2000 at 10:09:27, William Bryant wrote: >> >>>I need some recomendations on handling time management when the program >>>fails low at the root near the end of the alloted search time. >>>(During game play, not during test suites) >>> >>>How do people handle this? >>> >>>Do you research the PV move at the lower window (which will return a >>>move and a score) and then stop? > >>I don't see what this gains you. You've got the move. You don't need the score. >>Thus, if you're truly short of time, just play the move. > >He is talking about the case where the root move he has just searched is bad, >but he doesn't know how bad. Unless you have less than 10 seconds in a zero inc >game, you've got to re-search. If it returns -10, then you need to search the >next move to have any chance at all. > >Will How will researching ONLY the PV move help this situation? Wouldn't you have to examine all the possibilites at the root? Pat
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