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Subject: Re: FRC_TheBaron_101 Vs Fritz8 (Castling vs Not Castling rules)

Author: Reinhard Scharnagl

Date: 06:20:38 06/24/03

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On June 24, 2003 at 07:03:17, Uri Blass wrote:

>The refuse of Fritz to play can be fixed by the right interface without changing
>the source code of Fritz.
>
>A program does not need to know the rules of the game in order to win.
>It only needs to play legal moves and to accept the opponent moves.
>
>The problem of not accepting the opponent moves can be fixed by the right
>interface that can send Fritz a FEN instead of a move in case of castling.

Hi Uri,

there is no doubt, that your idea is possible. But I do not see
any reason for that. Suppose there would be a such sophisticated
GUI, which enables traditional chess engines to play FRC, which
would not playing any typical FRC castlings themself. Having old
engines making a game of FRC which each other, they simply were
playing a sort of Shuffle chess. Any real move characteristic
to FRC would stem from a fully FRC enabled engine. But those
engines would better play under a GUI like arena only with other
FRC engines. Conventional engines have a lot of tournaments to
find out, which of them would be stronger. When programmers of
conventional chess engines would like to compete with FRC engines,
they simply have to improve their program to be FRC enabled,
that is all.

Regards, Reinhard



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