Author: Will Singleton
Date: 11:02:25 09/06/03
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On September 06, 2003 at 13:47:24, Uri Blass wrote: >pawns are obvious but the question is if you store also >1)side to move >2)king squares > >both 1 and 2 may be important for evaluation of unstoppable passed pawns. > >Uri I modify the key based on king positions, endgame status, and total material. I don't need side-to-move because promos are handled outside of pawn hash. I recently added the material, slows it doen a bit but I think it's more correct for evaluating passers. Will
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