Author: Steffen Jakob
Date: 08:11:33 12/09/03
Go up one level in this thread
On December 09, 2003 at 10:51:46, Ulrich Tuerke wrote: >On December 09, 2003 at 10:34:40, Steffen Jakob wrote: > >>Hi Uli! >> >>On December 09, 2003 at 10:27:19, Ulrich Tuerke wrote: >> >>>On December 09, 2003 at 10:16:30, José Carlos wrote: >>> >>>>On December 09, 2003 at 10:09:33, Gian-Carlo Pascutto wrote: >>>> >>>>>On December 09, 2003 at 10:05:05, K. Burcham wrote: >>>>> >>>>>>GCP, are you saying that the program Jonny, and the operator of Jonny did not >>>>>>know about the repetition until informed by Mr. Z? >>>>>>are you saying that the program Jonny also could not detect the position had >>>>>>been played for the third time? >>>>> >>>>>Mr Zwanzer = Jonny programmer = Jonny operator >>>>> >>>>>Jonny did not know that a 3 fold repetition is a draw. >>>>> >>>>>-- >>>>>GCP >>>> >>>> The software playing under the name Jonny did know. If what the GUI says is >>>>ignored then don't let Jonny play under that GUI. Don't keep repeating that >>>>nonsense about the engine vs the GUI. One player, one playing unit, that's it. >>> >>>I think that combining a private engine with a commercial GUI on occasions like >>>this is very debatable. >>>It was a big case that one of the programs was suspected to use source code of >>>another one. Why should use of foreign code in binary form be acceptable ? >> >>Although I usually work with xbard under Linux I also used the Fritz GUI in >>Graz. The reason was that xboard does not support the time control which was >>used in Graz (remaining time 30 minutes). Of course one could do it with >>xboard/winboard by overruling the commands from the GUI (actually Thomas Mayer >>did it). But on the other hand I don´t think that using the Fritz GUI gave me an >>advantage (I didnt use book learning e.g. and disabled the tablebase usage of >>the GUI). If you say that it should forbidden to use foreign code in binary form >>like this, then why do you only mention commercial GUIs? Why would you allow >>e.g. winboard? > >I wouldn't allow it. I see the GUI rather independent from the engine. I would agree if you e.g. forbid the GUI to use stuff like book handling, internal tablebase handling, claim draw (!) etc.. But the rest is more or less the same in each GUI. It would be the same if you would force me to write my own GUI (which I wont do) or tournament console mode (which I consider to do). BTW: Nexus which is written in Delphi has also a very nice GUI. >On tourneys, I like to use my own simple text GUI, supporting operator time, >clock adjustment, producing a loud noise to wake you up after moving, ... In Graz Thomas was the only one whose engine made a lot of noise. It was a bit annoying but on the other hand it was very comfortable if you played with Quark. :-) >However, on ipcc in Paderborn for instance, the organizers like to publish the >games online in web. This is more comfortably done using the Fritz GUI, which Yes, we did this in Graz, too. >can be configured to update a pgn file after each move. But I guess that the >athmosphere on ipcc is far more relaxed than on wmcc ? The athmosphere in Graz was relaxed. It wasn´t in the chess forums. It was my first real life tournament so I cannot compare it with Paderborn. Greetings, Steffen.
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