Author: Anthony Cozzie
Date: 14:58:54 01/24/04
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On January 24, 2004 at 15:57:50, Mike Siler wrote: >In an average middlegame position, around 80-85% of the nodes my program >searches are quiesce nodes. I have a static exchange evaluator and I only search >captures with SEE value > 0. It seems like other engines are always under 25% >qnodes. What else should I be doing to reduce these numbers? > >Michael Zappa has similar percentages. Only engines that forward prune will have 30% qnodes. anthony
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