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Subject: Re: quiesce node explosion

Author: Anthony Cozzie

Date: 14:58:54 01/24/04

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On January 24, 2004 at 15:57:50, Mike Siler wrote:

>In an average middlegame position, around 80-85% of the nodes my program
>searches are quiesce nodes. I have a static exchange evaluator and I only search
>captures with SEE value > 0. It seems like other engines are always under 25%
>qnodes. What else should I be doing to reduce these numbers?
>
>Michael

Zappa has similar percentages.  Only engines that forward prune will have 30%
qnodes.

anthony



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