Author: Chesster Fritz
Date: 10:20:35 02/06/04
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On February 06, 2004 at 12:02:02, Thorsten Czub wrote: >IMO the problem is not the many evaluations you could invent, the problem is >that the SEARCH says: we prune this position because of XYZ reason. >and suddenly you could have the bEST ideas, the program will not see it. > >Take the game CSTAL Shredder, the reason is: why has shredder not seen Bxh6 ? >it was pruned away ! >because shredder thought: it is not working. > >WHY did it think it is not working: because it saw no sense in the moves. >when the moves came on board, and shredder was unable to PRUNE, >it saw the problem. with evaluations ! > >so you should IMO not invent one evaluation after the other, and instead think >how search and score works together such that those cases do not happen. Thank You for borrowing my idea, i.e. *Pruned*; BTW Shredder Never thought Bxh6 was any good even after ...15. gh 16. Qxh6, even after a 22 ply search it gave a score of -1.07 for Black!
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