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Subject: Re: Gambit Fruit

Author: Ryan B.

Date: 03:06:49 12/01/05

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On December 01, 2005 at 05:15:44, Steve Lim wrote:

>On December 01, 2005 at 05:01:27, Ryan B. wrote:
>
>>On December 01, 2005 at 04:29:45, Steve Lim wrote:
>>
>>>On December 01, 2005 at 04:22:38, Ryan B. wrote:
>>>
>>>>Gambit Fruit 1.0 Beta 4d found mate in 38 sec.
>>>>Gambit Fruit uses scorpio bitbases now and the code to use the scorpio bitbases
>>>>has also been sent to Thomas to add to Toga if he wishes to do so.  I think with
>>>>bitbases Toga and Gambit Fruit will be just as strong as Fruit 2.2.1 using EGTBs
>>>>in endgames.  I hope Fruit commecial moves to using bitbases as well.
>>>>
>>>>
>>>
>>>What hardware were you using? Where can I find Gambit Fruit UCI?
>>>
>>>Thanks.
>>
>>
>>AMD64X2 3800+ but Gambit Fruit is not SMP ready yet though.  In 4d I was running
>>on thread 2 using pthreads just to test the pthread code.  Gambit Fruit Beta 4b
>>is doing very well in tests and should be on uciengines.de very soon, it has
>>already been sent to Alex to put on the site.  Gambit Fruit Beta 2 is ok but
>>weaker and Beta 3 was a mistake of a release at best.
>>
>>Ryan
>
>I dont see _any_ Gambit Fruit 4x at the site.. beta 3 was the last release. I
>guess I will wait unless you can email it to me? =)
>
>Btw, can you comment on the main difference between Gambit Fruit and Fruit
>Vanilla? Or is your code based on Toga?
>
>Thanks.


I tried to email it to you but it bounced back.  Do you have another email
address?



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