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Subject: Re: Gambit Fruit

Author: Steve Lim

Date: 04:54:45 12/01/05

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On December 01, 2005 at 06:06:49, Ryan B. wrote:

>On December 01, 2005 at 05:15:44, Steve Lim wrote:
>
>>On December 01, 2005 at 05:01:27, Ryan B. wrote:
>>
>>>On December 01, 2005 at 04:29:45, Steve Lim wrote:
>>>
>>>>On December 01, 2005 at 04:22:38, Ryan B. wrote:
>>>>
>>>>>Gambit Fruit 1.0 Beta 4d found mate in 38 sec.
>>>>>Gambit Fruit uses scorpio bitbases now and the code to use the scorpio bitbases
>>>>>has also been sent to Thomas to add to Toga if he wishes to do so.  I think with
>>>>>bitbases Toga and Gambit Fruit will be just as strong as Fruit 2.2.1 using EGTBs
>>>>>in endgames.  I hope Fruit commecial moves to using bitbases as well.
>>>>>
>>>>>
>>>>
>>>>What hardware were you using? Where can I find Gambit Fruit UCI?
>>>>
>>>>Thanks.
>>>
>>>
>>>AMD64X2 3800+ but Gambit Fruit is not SMP ready yet though.  In 4d I was running
>>>on thread 2 using pthreads just to test the pthread code.  Gambit Fruit Beta 4b
>>>is doing very well in tests and should be on uciengines.de very soon, it has
>>>already been sent to Alex to put on the site.  Gambit Fruit Beta 2 is ok but
>>>weaker and Beta 3 was a mistake of a release at best.
>>>
>>>Ryan
>>
>>I dont see _any_ Gambit Fruit 4x at the site.. beta 3 was the last release. I
>>guess I will wait unless you can email it to me? =)
>>
>>Btw, can you comment on the main difference between Gambit Fruit and Fruit
>>Vanilla? Or is your code based on Toga?
>>
>>Thanks.
>
>
>I tried to email it to you but it bounced back.  Do you have another email
>address?

I sent you an email. =)



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