Author: Steve Lim
Date: 04:54:45 12/01/05
Go up one level in this thread
On December 01, 2005 at 06:06:49, Ryan B. wrote: >On December 01, 2005 at 05:15:44, Steve Lim wrote: > >>On December 01, 2005 at 05:01:27, Ryan B. wrote: >> >>>On December 01, 2005 at 04:29:45, Steve Lim wrote: >>> >>>>On December 01, 2005 at 04:22:38, Ryan B. wrote: >>>> >>>>>Gambit Fruit 1.0 Beta 4d found mate in 38 sec. >>>>>Gambit Fruit uses scorpio bitbases now and the code to use the scorpio bitbases >>>>>has also been sent to Thomas to add to Toga if he wishes to do so. I think with >>>>>bitbases Toga and Gambit Fruit will be just as strong as Fruit 2.2.1 using EGTBs >>>>>in endgames. I hope Fruit commecial moves to using bitbases as well. >>>>> >>>>> >>>> >>>>What hardware were you using? Where can I find Gambit Fruit UCI? >>>> >>>>Thanks. >>> >>> >>>AMD64X2 3800+ but Gambit Fruit is not SMP ready yet though. In 4d I was running >>>on thread 2 using pthreads just to test the pthread code. Gambit Fruit Beta 4b >>>is doing very well in tests and should be on uciengines.de very soon, it has >>>already been sent to Alex to put on the site. Gambit Fruit Beta 2 is ok but >>>weaker and Beta 3 was a mistake of a release at best. >>> >>>Ryan >> >>I dont see _any_ Gambit Fruit 4x at the site.. beta 3 was the last release. I >>guess I will wait unless you can email it to me? =) >> >>Btw, can you comment on the main difference between Gambit Fruit and Fruit >>Vanilla? Or is your code based on Toga? >> >>Thanks. > > >I tried to email it to you but it bounced back. Do you have another email >address? I sent you an email. =)
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