Author: Martin Giepmans
Date: 00:29:45 12/02/05
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On December 02, 2005 at 03:16:35, Martin Giepmans wrote: >Of course only Fabien can know, but a possible explanation is that Fruit uses >extensions that depend on game history, for example a recapture extension for >recaptures on ply 1. >When you enter the game there is a recapture (e5xf6) on ply 1 but when you enter >the position there is none. This results in a different search tree. > >Martin There is already a difference at depth 6, more extensions (i.e. higher max. depth; I assume that the number after 6/ is the maximum depth?) and more nodes when the game is entered. This could be caused by history dependent extensions such as a recapture extension on ply 1. position entered: 1.Qxc3 Qxc3 2.bxc3 fxe5 3.Rd1 hxg4 4.Kc2 = (-0.17) Depth: 6/16 00:00:00 21kN game entered: 34.Qxc3 Qxc3 35.bxc3 fxe5 36.Rd1 hxg4 37.Kc2 = (-0.17) Depth: 6/18 00:00:00 22kN Now I'm curious what Fabien will say .. :) Martin
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