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Subject: Re: Gambit Fruit 1.0 Beta 4b is out now

Author: F. Huber

Date: 11:58:40 12/02/05

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On December 02, 2005 at 14:47:31, Robert Hollay wrote:

>On December 02, 2005 at 14:23:32, F. Huber wrote:
>
>>You´re right - Arena (or any other GUI) has nothing to do with the bitbases.
>>
>>Simply create a sub-folder called ´egbb´ _in_ the folder with your GambitFruit
>>(or Scorpio) engine, copy all bitbases _and_ also the file ´egbbdll.dll´
>>into this folder ´egbb´ - that´s all!
>>GambitFruit will then use the bitbases automatically - simply start the engine
>>on the command line and you´ll see a message about using the bitbases.
>>
>>To test them, set up any position e.g. with KBPK and start the analysis ...
>>
>>Regards,
>>Franz.
>
> Thanks for the response, Franz. When I start GambitFruit from the command line
>then it really reports that bitbases are loaded. But under Arena I cannot see
>any indications that they are used by the engine. I tried KPKP, KQKR, KPKB...
>Engines with _tablebase_ support move instantly, but GambitFruit and Scorpio
>don't. They are thinking as long as without bitbases.
>
>Regards, Robert

Hi Robert,

look at this link (and the following postings):
http://www.talkchess.com/forums/1/message.html?466153

This explains why the engine doesn´t move instantly - but nevertheless it works
correctly with the bitbases. :)

Regards,
Franz.



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