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Subject: Fruit 2.2.1, Toga II 1.1, and Shredder 9.1 UCI analyze a position

Author: William Penn

Date: 04:51:04 12/03/05


Fruit 2.2.1, Toga II 1.1, and Shredder 9.1 UCI analyze a position

Shredder Classic 9.1 GUI; multi-PV mode, 3 lines; let each engine run for the
times indicated; analyses are concatenated; AMD Athlon XP 2400+ 2GHz, 1G RAM

[D]2r5/4bprk/pB2b1p1/P2pP2p/3N1R1P/q2PQ3/6P1/5RK1 b - -

Engine: Fruit 2.2.1 (704 MB) by Fabien Letouzey - 105 minutes
20     54:35  -0.10    33...Rc3 34.Nxe6 fxe6 35.Qh3 Rc6  (1.928.851.276) 591
20     94:55  -0.12    33...Kg8 34.Nxe6 fxe6 35.Kh2 Kh7  (3.367.131.355) 591
20     78:19  -0.13    33...Re8 34.Qf3 Qc3 35.Qg3 Rc8  (2.758.128.282) 591

Engine: Toga II 1.1 (704 MB) by Thomas Gaksch and Fabien Letouzey - 140 minutes
 20	121:00 	-0.12 	33...Rc3 34.Nxe6 fxe6 35.Qh3 Rc6  (4.468.526.882) 615
 19	44:47 	-0.23 	33...Kg8 34.Nxe6 fxe6 35.Rf6 Bxf6  (1.710.805.862) 615
 19	115:42 	-0.24 	33...Re8 34.Nxe6 fxe6 35.Qf3 Rc8  (4.283.119.413) 615

Engine: Shredder 9.1 UCI (704 MB) - 287 minutes
22     179:10 -0.26    33...Rc3 34.Nxe6 fxe6 35.Qf2 Rc1  (3.833.918.156) 356
22     207:32 -0.53    33...Kg8 34.Nxe6 fxe6 35.Qe2 Qc3  (4.471.816.313) 359
22     225:21 -0.85    33...Re8 34.Nxe6 fxe6 35.Qe2 Rc8  (4.867.391.722) 359

I like this position for a sample analysis. It's difficult. There is no clear
"best move", so no exact solution to be discovered as far as I know. It is
representative of what happens in chess much of the time. Neither humans nor
chess engines know for sure what is the best move!

These three analyses were run for somewhat different times, for no particular
reason, but because that was most convenient. They show what I want to show,
that these engines produce very similar results in lengthy analyses. They all
agree that 33...Rc3 is the first choice, but there's very little difference from
the other candidate moves, so the confidence level is not high. Any of these
three candidate moves might be best after more extensive evaluation, or perhaps
even a different move.

I have used Shredder 9 for a long time, since it first came out in Feb'05. When
I switched to Fruit 2.2.1 for analysis recently, I noticed their similarity
right away. Watching the analyses in progress makes me think they are using
similar algorithms. And the evaluation numbers are similar, although a little
different in magnitude. Shredder usually has larger numbers, but the candidate
moves and their relative evaluations are very close. If I didn't know
differently, I might think Fruit is a clone of Shredder!? Sometimes they produce
different candidate moves but usually they are the same.

What is the point? Nothing in particular, except to characterize what happens
when you use different engines trying to discover the truth in a difficult chess
position. A lot of the time you don't know what is best, or which engine will
produce the best move, and they don't know what is best either! It's like the
blind leading the blind. I guess the only point is that chess is still largely a
game of blind man's bluff... :)
WP



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