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Subject: Re: Shredder 9

Author: jefkaan

Date: 06:38:21 12/26/05

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On December 26, 2005 at 08:31:03, Alex Shalamanov wrote:

>
>However, at longer time controls they're more or less the same with Shredder

in blitz, and fast standard, shredder often is beaten by Fruit
in the endgame, when Fruit has left much more time than S9.

a way to improve this is by setting the UCI time management
of Shredder to about 73.
Combined with the socalled Columbus-egg settings
this gives a good engine
(already had bought S-9 and so far i'm not interested
to buy a new engine every month; also on Fics i'm
not allowed to switch engines on my (C) account;
maybe i'll buy Rybka though, in February 2006 or so,
if their development is going as fast as they promise..)
JEf






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