Author: Uri Blass
Date: 14:54:13 03/06/06
Go up one level in this thread
On March 06, 2006 at 11:45:22, Wayne Lowrance wrote: >On March 06, 2006 at 07:48:40, Uri Blass wrote: > >>On March 06, 2006 at 07:09:18, Uri Blass wrote: >> >>>On March 06, 2006 at 02:30:27, Kurt Utzinger wrote: >>> >>>>On March 06, 2006 at 02:17:43, Jouni Uski wrote: >>>> >>>>>I read here, that You don't have Fritz 9! Why? I think it still is the >>>>>best program for long analysis. E.g. Rybka beta is far behind and even >>>>>Hiarcs 10 is not quite as good. So what's your reason? Is it the short >>>>>main line may be? I am just curious. What is the best engine then for long >>>>>analysis? >>>>> >>>>>Jouni >>>> >>>> There is no need to have all engines. Much more important >>>> is how to use computer programs most efficiently for analysis >>>> purposes ... and here, it's wrong or at least not successful >>>> to start engine X and waiting some hours for good moves. Uri >>>> is a strong correspondence player who knows how to work with >>>> computer programs and he perhaps can easily do without Fritz 9. >>>> And furthermore: short main line is no disadvantage because >>>> you can't trust what engines show after the third half move. >>>> Best regards >>>> Kurt >>> >>>I partly disagree. >>> >>>More engines of course can be an advantage and also long analysis can be an >>>advantage but I believe that fritz9 is not the best engine for analysis and I do >>>not need all engines. >> >>one correction >> >>It is not exactly that I do not need all engines but that the relative value of >>engines is smaller after having the best engines that is the important thing. >> >>Note also that computer are used for long analysis not only in the positions >>that I play but also in possible lines some plies after it. >> >>The practical importance of computers is also to make wins shorter. >>If I see that I have good chances to win some game then it is important not only >>to win but to find the fastest way to win because finding the fastest way to win >>may means that I can finish the game earlier so later I will have more computer >>time for other games. >> >>Uri > >What engine do you find most useful to you in your analysis. Thank you >Wayne The engine that I use more than other engines is rybka inspite of the short lines that it gives. Uri
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