Author: Amir Ban
Date: 03:29:59 12/11/03
Go up one level in this thread
On December 10, 2003 at 18:56:58, Robert Hyatt wrote: >On December 10, 2003 at 18:40:02, Amir Ban wrote: > >>On December 10, 2003 at 18:20:48, Robert Hyatt wrote: >> >>>On December 10, 2003 at 17:41:49, Amir Ban wrote: >>> >>>>On December 10, 2003 at 10:14:18, Robert Hyatt wrote: >>>> >>>>>On December 10, 2003 at 09:23:38, Gian-Carlo Pascutto wrote: >>>>> >>>>>>On December 10, 2003 at 09:19:15, Robert Hyatt wrote: >>>>>> >>>>>>>Who set up such a rule? The rules I have always used for computer chess >>>>>>>simply say that backing up, correcting the error, and playing on from there >>>>>>>is the _right_ decision. Why would a speed chess tournament suddenly make >>>>>>>operator errors fatal??? >>>>>>> >>>>>>>If it is true, it is about the lousiest rule I have heard of... >>>>>> >>>>>>Time is critical in the blitz games, and how are you going to >>>>>>'correct' the time Junior lost because of my mistake? >>>>>> >>>>>>-- >>>>>>GCP >>>>> >>>>>Usually a program knows how much time it used per move and records that >>>>>in the game history. We did this _many_ times in Cray Blitz and when I >>>>>typed "reset 31" and "display clock" we would see _exactly_ what the clock >>>>>times were at that point in the game... >>>> >>>>Nobody cares what your internal clock shows in the blitz. >>>> >>>>The WCCC blitz tournament is organized pandemonium played for fun. You get 7 >>>>minutes on a mechanical clock and you need to figure how much time to give your >>>>program, play fast and make few mistakes. The "one hand" rule is enforced, >>>>pieces get thrown on the floor, and clocks are in danger of being banged to >>>>pieces. >>>> >>>>It is not meant to be a serious test of the programs. The fast operators >>>>(notoriusly including Erdogan Gunes and Alex Kure) may win several points for >>>>their program. >>>> >>>>Amir >>> >>> >>>Now wouldn't an automatic interface tournament make _that_ more pleasant? >>> >> >>It would be as thrilling as this engine match running on my nearby computer >>*YAWN*. >> >>Amir >> >> > >Then let the operators have their _own_ blitz event. Since they are >greatly influencing the outcome anyway. > You mean the operator will actually need to think ? *shiver*. Count me out :) >Is program X the _real_ world blitz champion? Or is it program X + operator >Y? I never see _that_ on a box top. > It's a nice title to write on a box, but it's not to be taken too seriously. Or maybe I say that because I can't manage to win those damn events. Amir > >>>Another point for such a change. >>> >>>Not that it will be done, of course.
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