Author: blass uri
Date: 11:45:24 06/29/99
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On June 29, 1999 at 09:49:39, Robert Hyatt wrote: >On June 29, 1999 at 01:28:28, Jouni Uski wrote: > >>These superfast programs only got 3 resp 3.5 points! Specially P.Conners was >>one of the favourites before WCCC. I hope someone can give explanations. >> >>regards Jouni > > >I think it was an issue of 'robustness'. > >I have said many times that the most fortunate thing that ever happened to me >was winning the 1983 world championship, because our parallel search was only >completed two weeks prior to the event. And at round-one time, we had not >played a complete game, although we had done plenty of testing, and we did a >very simple parallel search for that reason. > >This was one of the reasons I expected both Ferret and Shredder to do well, >because _both_ play lots of games on ICC. I do not remember that you expected shredder to do well. I remember that you did not expect a micro to win WCCC. And the first step toward becoming >a world champion is to play a _lot_ of games and have a bug-free program. The >"research" guys have always hurt themselves here (me included) because access >to the 'real hardware' is often quite limited. Which means you do lots of >testing on 'baby hardware'. But an additional ply or two changes things a >lot, and without testing, bad moves are not uncommon. The research guys could play slow time control games agianst commercial programs to get these additional plies. > >When everyone figures out that ICC is 'there', this will change... :) I am not sure about it. I think that most of the games in ICC are faster than 2 hours/40 moves so if you want to train for WCCC then it may be better to play many games against the commercial programs at tournament time control and not in ICC. Uri
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