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Subject: Re: FRC_TheBaron_101 Vs Fritz8 (Castling vs Not Castling rules)

Author: Sune Fischer

Date: 10:07:17 06/24/03

Go up one level in this thread


On June 24, 2003 at 12:07:43, Drexel,Michael wrote:

>On June 24, 2003 at 11:23:56, Sune Fischer wrote:
>
>>On June 24, 2003 at 11:07:38, Uri Blass wrote:
>>
>>>>But nevermind the titles, that's just boring hairsplitting anyway.
>>>>
>>>>I think FRC is increasing its popularity, also now with the Leko-Svidler match,
>>>>and I like it because it solves some problems (book problems!)
>>>
>>>
>>>I do not think that the book problem is very important and top programs can do
>>>well even without opening book.
>>
>>It is possible you are mistaken about that.
>>I certainly know my engine has lost games because of bad opening lines.
>>
>>>If you want to solve book problems than shuffle chess is enough and you do not
>>>need FRC.
>>
>>You can, and it is better than nothing I guess. But as a chessplayer myself I
>>must say that shuffle doesn't appeal to me at all, that's like a kids game. You
>>also see the superGMs play FRC and not shuffle.
>
>Those superGMs do whatever they get paid for.

Yeah, even classic chess.

-S.
>Michael
>
>>
>>> and takes a more
>>>>generic approach to the game.
>>>>
>>>>For instance I don't like hardwired patterns, say a bishop trapped on a7 with a
>>>>pawn on b6 and c7.
>>>
>>>I also do not like it.
>>>
>>> If I were to add this to my engine I would do it in such a
>>>>way, that a wider range of trapped bishop cases were detected, which naturally
>>>>included that cases.
>>>
>>>I beleive that doing it in that way is more productive for chess programs and
>>>has nothing to do with FRC.
>>
>>It helps me to think in the right way, because this way I can never tell what
>>the patterns will look like. I think it forces one to be imaginative and addapt
>>the engine for more varied play.
>>
>>I do sense that the difficulties of FRC are being blown a bit out of proportion,
>>there are things 100 times harder to do in a chess engine.
>>
>>Unless of course one has actually made the engine full of hardwired patterns,
>>then it's going to be a big change, but I suspect the change will be productive
>>in the long run also for regular chess.
>>
>>-S.
>>>Uri



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